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 >> Archer Guide
   



The Archer is a class designed to deliver high damage at long range. The idea
is to kill the enemy before they even get near you to attack. Because of this,
your defense is very very low. With little AGI and no VIT to support you,
you'll be in trouble if an enemy gets in melee range. The Archer however, is
designed to kick ass with the correct gear. But using up arrows greatly
hinders the money making process, so you definently want to make this a second
character.

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Becoming Archer
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Your quest as a Novice Archer will not be very easy. You are not designed to
be a melee fighter, though the Novice forces you to be. You probably want to
stick to Porings exclusively. Which isn't a bad thing, since they give 2 Job
Points. There is one thing you should pass on as a Novice that you would get
otherwise - a Guard. Though it has a nice +2 DEF for only 500z, you will not
be able to use it as an Archer. In fact, you may not want to buy a single
thing until you become an Archer, for reasons I will explain in a minute.

Now, you may be happy leveling on Porings until Job Level 10, but you
unfortunantly need 3 logs. You can get these logs from Willows walking around
the forest. They're not dropped all that often though, so you want to kill
quite a few of them. You can start hunting Willows at about level 7, and a
bit earlier if you have healing items like Apples and Red Herbs to back you up.
They'll also give you more EXP than Porings. You should get a log for about
every 8 Willows you kill.

Unfortunantly, there are 4 types of logs. Unfortunantly, there isn't any way
to tell them apart aside from price. Go to a NPC, and select sell. You need
3 logs that sell for 1 zeny each. If you see any logs that are 30 zeny, you
can go ahead and sell those for money. Take your 3, 1 zeny logs (which can be
of different types), to the class change NPC. Go into Payon, and exit via the
upper right exit. Make your way to the building in the upper right corner of
the map, and speak to the man behind the counter. He'll give you a bow and
some arrows. Equip these immediatly, and start hunting!
.

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Archer's Skill
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Archers really don't have a lot of skills. That makes for an easy decision in
terms of point distribution ^_^. 2 are absolutely essential, you'd be nuts
to be without them. 1 is definetly a good investment, and the other 2 are so
so.

 

Owl's Eye
Pre-requisites: None
Active or Passive?: Passive
SP Use: None

Level 1 : DEX +1
Level 2 : DEX +2
Level 3 : DEX +3
Level 4 : DEX +4
Level 5 : DEX +5
Level 6 : DEX +6
Level 7 : DEX +7
Level 8 : DEX +8
Level 9 : DEX +9
Level 10: DEX +10

Comments: The only skill in RO that actually improves a STAT. It definently
should be on your list to get, but it can wait until after much better skills.


Vulture's Eye
Pre-requisites: Level 3 Owl's Eye
Active of Passive? Passive
SP Use: None

Level 1 : Range +1
Level 2 : Range +2
Level 3 : Range +3
Level 4 : Range +4
Level 5 : Range +5
Level 6 : Range +6
Level 7 : Range +7
Level 8 : Range +8
Level 9 : Range +9
Level 10: Range +10

Comments: This skill increases your range. More range = more time to fire
arrows = the less damage to you! This is your first skill to invest majorly
in. The ammount of points you put into this depends on the resolution you play RO in. I play on 800x600, windowed, and I could hit pretty much everything at level 7. I raised it to 8 though, as occasionally I had to walk. If your playing at 1024x768, you probably want to max it. Just use your own judgement. If you have to walk to attack an enemy, raise it more. Absolutely essential.

Double Strafing
Pre-requisites: None
Active or Passive?: Active,
SP Use: 15 SP

Each level increases the damage or the skill, but the exact amount in unknown.

Comments: This skill allows you to fire 2 arrows at once. It is now affected
by Vulture's Eye, and at higher levels it begins to deal outstanding damage.
I recommend your first skill point be in double strafing, for when enemies are
close and you have Vulture's Eye up to a respectable level. You do not use up arrows with the skill.

Arrow Shower
Pre-requisites: Double Strafing Level 5
Active or Passive?: Active
SP Use: 15 SP

Just like Double Strafing, Each level increases the damage or the skill, but
the exact amount in unknown.

Comments: Not a very useful skill. It fires multiple arrows in front of the
archer at various enemies. The more enemies you attack though, the more
enemies that will attack you. And archers are not made to take hits. This
would be great for weak enemies, but if your seriously leveling, you probably
should not use it. Like Double Strafing, it also does not use up arrows.

Attention Concentrate
Pre-Requisites: Level 1 Vulture's Eye
Active or Passive?: Active
SP Use: Varying SP use

Level 1 : DEX and AGI up 12%, lasts 40 sec. 25 SP per use.
Level 2 : DEX and AGI up 14%, lasts 50 sec. 30 SP per use.
Level 3 : DEX and AGI up 16%, lasts 60 sec. 35 SP per use.
Level 4 : DEX and AGI up 18%, lasts 70 sec. 40 SP per use.
Level 5 : DEX and AGI up 20%, lasts 80 sec. 45 SP per use.
Level 6 : DEX and AGI up 22%, lasts 90 sec. 50 SP per use.
Level 7 : DEX and AGI up 24%, lasts 100 sec. 55 SP per use.
Level 8 : DEX and AGI up 26%, lasts 110 sec. 60 SP per use.
Level 9 : DEX and AGI up 28%, lasts 120 sec. 65 SP per use.
Level 10: DEX and AGI up 30%, lasts 130 sec. 70 SP per use.

Comments: This Skill works on percentages, which is nice, since it never becomes outdated. The extremely high SP cost prevents this from being a very useful skill though. That SP is best used in Double Strafing.